Class EndGameController
- Namespace
- CodeBase.Patterns.Example
- Assembly
- 4Experience.CodeBase.Patterns.Samples.dll
public class EndGameController : ExtendedMonoBehaviour
- Inheritance
-
Object
Component
Behaviour
MonoBehaviour
EndGameController
- Extension Methods
-
Properties
BlackPawnCounter
private EndGameController.TeamPawnCounter BlackPawnCounter { get; }
Property Value
- EndGameController.TeamPawnCounter
BlackWinText
private string BlackWinText { get; set; }
Property Value
- string
WhitePawnCounter
private EndGameController.TeamPawnCounter WhitePawnCounter { get; }
Property Value
- EndGameController.TeamPawnCounter
WhiteWinText
private string WhiteWinText { get; set; }
Property Value
- string
Methods
AttachToEvents()
private void AttachToEvents()
DetachFromEvents()
private void DetachFromEvents()
InitializeCounter()
private void InitializeCounter()
OnDisable()
protected virtual void OnDisable()
OnEnable()
protected virtual void OnEnable()
ShowEndLabel(Team)
private void ShowEndLabel(Team winnerTeam)
Parameters
winnerTeam Team