Struct SampleScenesInput.SampleScenesActions
- Namespace
- CodeBase.CameraSystem.Input
- Assembly
- Assembly-CSharp.dll
public struct SampleScenesInput.SampleScenesActions
Constructors
public SampleScenesActions(SampleScenesInput wrapper)
Parameters
wrapper SampleScenesInput
Fields
private SampleScenesInput m_Wrapper
Field Value
- SampleScenesInput
Properties
public InputAction ChangeCameraSocket { get; }
Property Value
- InputAction
public InputAction NextCamera { get; }
Property Value
- InputAction
public InputAction PreviousCamera { get; }
Property Value
- InputAction
public InputAction ToggleCameraChanging { get; }
Property Value
- InputAction
public InputAction ToggleFollowMode { get; }
Property Value
- InputAction
public InputAction ToggleMovingByDraggingScreenMode { get; }
Property Value
- InputAction
public InputAction ToggleMovingWithKeyboardMode { get; }
Property Value
- InputAction
public InputAction ToggleMovingWithMouseMode { get; }
Property Value
- InputAction
public bool enabled { get; }
Property Value
- bool
Methods
public InputActionMap Get()
Returns
- InputActionMap
public void SetCallbacks(SampleScenesInput.ISampleScenesActions instance)
Parameters
instance SampleScenesInput.ISampleScenesActions
Operators
public static implicit operator InputActionMap(SampleScenesInput.SampleScenesActions set)
Parameters
set SampleScenesInput.SampleScenesActions
Returns
- InputActionMap