Table of Contents

Struct CameraSystemInput.CameraSystemActions

Namespace
CodeBase.CameraSystem.Input
Assembly
4Experience.CodeBase.CameraSystem.Runtime.dll
public struct CameraSystemInput.CameraSystemActions

Constructors

CameraSystemActions(CameraSystemInput)

public CameraSystemActions(CameraSystemInput wrapper)

Parameters

wrapper CameraSystemInput

Fields

m_Wrapper

private CameraSystemInput m_Wrapper

Field Value

CameraSystemInput

Properties

Drag

public InputAction Drag { get; }

Property Value

InputAction

GetMousePosition

public InputAction GetMousePosition { get; }

Property Value

InputAction

Move2D

public InputAction Move2D { get; }

Property Value

InputAction

Move3D

public InputAction Move3D { get; }

Property Value

InputAction

Rotate

public InputAction Rotate { get; }

Property Value

InputAction

SpeedUp

public InputAction SpeedUp { get; }

Property Value

InputAction

Zoom

public InputAction Zoom { get; }

Property Value

InputAction

enabled

public bool enabled { get; }

Property Value

bool

Methods

Disable()

public void Disable()

Enable()

public void Enable()

Get()

public InputActionMap Get()

Returns

InputActionMap

SetCallbacks(ICameraSystemActions)

public void SetCallbacks(CameraSystemInput.ICameraSystemActions instance)

Parameters

instance CameraSystemInput.ICameraSystemActions

Operators

implicit operator InputActionMap(CameraSystemActions)

public static implicit operator InputActionMap(CameraSystemInput.CameraSystemActions set)

Parameters

set CameraSystemInput.CameraSystemActions

Returns

InputActionMap