Struct CameraSystemInput.CameraSystemActions
- Namespace
- CodeBase.CameraSystem.Input
- Assembly
- 4Experience.CodeBase.CameraSystem.Runtime.dll
public struct CameraSystemInput.CameraSystemActions
Constructors
public CameraSystemActions(CameraSystemInput wrapper)
Parameters
wrapper CameraSystemInput
Fields
private CameraSystemInput m_Wrapper
Field Value
- CameraSystemInput
Properties
public InputAction Drag { get; }
Property Value
- InputAction
public InputAction GetMousePosition { get; }
Property Value
- InputAction
public InputAction Move2D { get; }
Property Value
- InputAction
public InputAction Move3D { get; }
Property Value
- InputAction
public InputAction Rotate { get; }
Property Value
- InputAction
public InputAction SpeedUp { get; }
Property Value
- InputAction
public InputAction Zoom { get; }
Property Value
- InputAction
public bool enabled { get; }
Property Value
- bool
Methods
public InputActionMap Get()
Returns
- InputActionMap
public void SetCallbacks(CameraSystemInput.ICameraSystemActions instance)
Parameters
instance CameraSystemInput.ICameraSystemActions
Operators
public static implicit operator InputActionMap(CameraSystemInput.CameraSystemActions set)
Parameters
set CameraSystemInput.CameraSystemActions
Returns
- InputActionMap