Struct AutomaticTextureApplyPreset
[Serializable]
public struct AutomaticTextureApplyPreset
Properties
ExpectedSuffix
public string[] ExpectedSuffix { readonly get; set; }
Property Value
- string[]
PreferredSuffix
public string PreferredSuffix { readonly get; set; }
Property Value
ShaderProperty
public string ShaderProperty { readonly get; set; }