Class LoadSceneAtStart
Simple component loads a specified scene at the start of the game loop.
It use name of the scene to load. The scene is loaded in the Start MonoBehaviour method using
SceneManager.LoadScene.
Scene loading delay could be set.
public class LoadSceneAtStart : ExtendedMonoBehaviour
- Inheritance
-
ObjectComponentBehaviourMonoBehaviourLoadSceneAtStart
- Extension Methods
Properties
Delay
private float Delay { get; set; }
Property Value
SceneName
private string SceneName { get; set; }
Property Value
Methods
LoadScene()
private IEnumerator LoadScene()
Returns
Start()
protected virtual void Start()