Table of Contents

Class InspectorConstants

Namespace
CodeBase
Assembly
4Experience.CodeBase.Core.Runtime.dll

Store all constants related to Unity Editor part. For example: create asset menu, menu items, inspector attributes (e.g. tooltips, headers, etc.). It should be used as the basis for such project classes. It contains the root for elements in the menu or toolbar.

public static class InspectorConstants
Inheritance
InspectorConstants

Fields

ART_TOOLS_MENU_PATH

public const string ART_TOOLS_MENU_PATH = "4Experience/CodeBase/Art Tools/"

Field Value

string

CACHE_SERVER_MENU_PRIORITY

public const int CACHE_SERVER_MENU_PRIORITY = 100

Field Value

int

CODEBASE_MENU_PATH

public const string CODEBASE_MENU_PATH = "4Experience/CodeBase/"

Field Value

string

CODEBASE_MENU_PRIORITY

public const int CODEBASE_MENU_PRIORITY = 0

Field Value

int

PROJECT_MENU_PATH

public const string PROJECT_MENU_PATH = "4Experience/Project/"

Field Value

string

PROJECT_MENU_PRIORITY

public const int PROJECT_MENU_PRIORITY = 100000

Field Value

int

ROOT_MENU_PATH

public const string ROOT_MENU_PATH = "4Experience/"

Field Value

string

SHARED_VARIABLE_MENU_PATH

public const string SHARED_VARIABLE_MENU_PATH = "4Experience/Shared Variable/"

Field Value

string